MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
For all 3D artists using 3DsMax and/or Blender. You will get instant benefits.
If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to Blender and use the advanced features of this software.
If you are a Blender user you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Blender project in a fast way.
Scene with Vray materials?
*Vray needs to be installed on 3ds Max
Transfer 3ds Max Scenes/Models even if they have Vray materials
Automatic transfer from 3ds Max Vray to Vray For Cinema 4D “similar” materials and settings.
Even the standard materials will try to get “similar” look.
You may need to manually adjust some stuff, but this will save you lot of time and tedious work!
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